Ironclaw

Claw is Danaël's best friend, and the most courageous member of the Legendaries, but his courage is accompanied by an impulsive personality that often makes enemies for him. His man-beast claws are effective weapons that can slice through rock. ---The Legendaries cast

Ironclaw (nicknamed Claw. Known as Gryfenfer / Gryf in the animated series) is one of the five members of the Legendaries. Being the most agile of the group, he often outflanked opponents. His enhanced sense of smell and sixth sense to detect hostility also aided the group rather well.

Quest for The Stone of Crescia
After the events of the Jovenia Incident, Ironclaw went his own separate way taking opportunities where he could and kept a low profile with the nickname "Claw". Two years later he was in the middle of a race when Danaël got in the way to recruit him once more to revert the spell that made everyone young. He agrees, but not before stealing the trophy that could have been his. He shows Danaël where Jadina lives, but does not explain her predicament. After they fail to convince her to join, the two Legendaries look for Razzia. They find that he has been jailed in Matasa, but he is able to break out of his cell. Claw consoles the beaten guards, then helps Danaël to bluff their way out of the prison with Razzia.

At sea, the three find themselves against a Jellysquid. Claw's slashes have no effect on it's tentacles and he is quickly disabled by Razzia knocked on him. The hapless adventurers are saved by Jadina, who had decided to rejoin them. Danaël helps transport them to the Elven world to collect Shimy (taking her pet Fireleo too. With the Legendaries fully reunited, Danaël tells them the solution is to find the The Stone of Crescia, which impresses Claw. Their journey takes them to the hostile land of Cherripie. Claw distinguishes a human scream coming from a nearby gorge. Danaël makes short work of a Troll, saving a boy named Elysio and his pet bird Vertigo.

When Claw shakes hands with Elysio, his sixth sense kicks in and he believes there is something very wrong with that boy, which Shimy agrees on due to Fireleo's reaction. Danaël has doubts about it and lets their new friend travel with them. Claw remains suspicious of Elysio, going so far as to accuse him of wanting to take the Stones of the Gods for himself. Danaël reasons that they can keep an eye on him if he goes with them. As the group camp and rest for the night, Claw stirs awake and hears Elysio sleeptalking.

A fews days later Claw is still grudging Elysio, when he slips off the edge of a cliff. Elysio manages to save him from falling, but in his mind he sees that boy deliberately letting go of his hand and plunging him to certain death. The impact bruises his head and chest, knocking him out. He wakes up to what he thinks is the afterlife, but Jadina has bandaged his injuries and explains that Elysio hurt his arm rescuing him. Claw has a friendly talk with his savior and promises to help the amnesiac regain his memories. Claw is alerted by the presence of a Giant Bee and Elysio recklessly kills it with his slingshot, despite Claw's objections.

The Legendaries, Elysio and their pets manage to take shelter from the swarm of Giant Bees Elysio provoked in a field of strange plants. He gets into a quarrel with Danaël who accuses him of starting this swarm's chase, until Shimy breaks it up. Elysio goes into a trance and subconciously utters dark words and awakens the Zar-Iko plant-men, who ambush the Legendaries. Claw tries to explain to Elysio what happened. He remains unaware of what he did, then unwittingly invokes a powerful spell to save his friends. As the Zar-Ikos speak with Elysio, Claw senses that Elysio is their creator and is none other than Darkhell himself.

The Legendaries are captured and bound by the Zar-Ikos. Claw feels ashamed for trusting Elysio and calls by the Dark Sorcerer's name. Elysio denies that he is that evil person and is hurt by Claw's breaking up with him and intends to drink a Memoria Potion which the Zar-Ikos have concocted to regain his memories so he can prove the five wrong. Aided by Vertigo, the Legendaries break free. Claw observes that they would be recaptured by the Zar-Ikos quickly. The party masks their natural scent in plant goop. After the Legendaries recover their magic items, Claw finds a secret tunnel behind a Galina tapestry. They find Elysio about to take the potion. Jadina levitates Claw aove the swarm of Zar-Ikos so he can capture Elysio. He also manages to swipe the potion with his tail. Claw's senses fail him as the group run into a high ravine.

They are rescued by winged monster creatures and taken to a plateau. After the Legendaries learn to horrible truth of the Silver Falcons being turned into these monsters, they settle for the night. Claw takes the liberty of feeding Elysio and cryptically tells him what will happen to him. The Silver Falcons fly the Legendaries and Elysio to Klashinga where the Guardian holds the Stone of Crescia. Before entering the tower, Claw ties Elysio to a tree with his bandages, but keeps the promise he gave him, allowing him a discreet opportunity to escape and a choice to take the Memoria Potion.

Going through the tower's tests costs the lives of Razzia and then Shimy. Claw comforts and defends and injured Jadina from a swarm of ferocious insect-like monsters while Danaël goes ahead to finish the tests. Claw is eventually killed by the creatures. Through noble sacrifice and failing to get the Stone of Crescia (on Vertigo's part), Danaël is rewarded with his friends' resurrection and the Silver Falcons' humanity restored. He protests at the idea of the Legendaries breaking up after all they went through and swears that they remain together. He keeps the fact that he helped Elysio escape hidden.

Personality
Claw is sociable and humorous when not in battle. He has a tendency to complain when something is bothering him, but will delivers threats to those who get in his way. While being brave and facing danger with little hesitation, his ego causes him to get a little reckless and create problems either for himself or his friends. He is however honor bound when it comes to aiding those in need and respecting their wishes. He also has the ability to heal faster than humans. Despite his healthy body, rough sea voyages make him seasick and certain plants give him hay fever.

Abilities
As a reflection to his name Claw's pointed appendages can cut and pierce many objects with ease. His nose is able to pick up some smells (including ones masked by pungent odors) which ordinary humans cannot. He also has a sixth sense which allows him to detect hostility or find something wrong with an individual by close contact, though most of his friends disregard it as a hunch, but Danaël believes in it.